Peg solitaire puzzle
How a puzzle works
Each puzzle starts from a position where some marbles have already gone. The marked ring is where your last marble has to stop, and the count shows how many are left.
How to play a puzzle
The rules are the same on every board.
- Each jump needs two neighbouring marbles in a straight line and an empty hole immediately beyond them. The jumped marble is removed; every jump reduces the count by one.
- On square grids, jump horizontally or vertically. On the triangle, use any of the six directions parallel to its three sides. A diagonal on a square grid is never legal.
- The marked hole is the required finish. One marble somewhere else is a different result, not a win in this target puzzle. You can undo a jump and explore a different route.
- Our counter records individual jumps. Mathematical books sometimes group several jumps by the same marble into one “move”; those totals are not comparable.
Click or tap a marble. If only one jump is possible it happens at once; if there are several, outlined holes show where it can land. You can also drag a marble, or use the keyboard: arrow keys, Enter or Space, Escape to clear and Ctrl or Cmd with Z to undo.
Tips
- Marbles left minus one is the number of jumps still to make.
- Work backwards from the ring: the last jump needs exactly two marbles in line with it.
- Restart starts this puzzle again; Undo only takes back one jump.
Questions people ask
What happens when I solve it?
The card says Solved and offers the next puzzle on the same board. The puzzle earns a star on the Puzzles page.
Can I come back to a puzzle later?
Yes. Open the Puzzles page and use the dots under any board to go to the puzzle you want.